c28c4f1419
Extend schedule tasks to dispatch KOL subscription prompts in addition to prompt rules, add daily/weekly scheduling with fixed or random time windows, and track dispatch outcomes (last run, status, consecutive failures). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
178 lines
4.5 KiB
Go
178 lines
4.5 KiB
Go
package schedule
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import (
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"crypto/sha256"
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"encoding/binary"
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"fmt"
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"strings"
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"time"
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)
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const (
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TimeModeFixed = "fixed"
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TimeModeRandomWindow = "random_window"
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maxRandomRunSearchDays = 370
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)
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type RandomPolicy struct {
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Days []time.Weekday
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TimeMode string
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WindowStart time.Duration
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WindowEnd time.Duration
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Seed int64
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}
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func ParseDayKey(value string) (time.Weekday, bool) {
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switch strings.ToLower(strings.TrimSpace(value)) {
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case "sun", "sunday", "0", "7":
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return time.Sunday, true
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case "mon", "monday", "1":
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return time.Monday, true
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case "tue", "tuesday", "2":
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return time.Tuesday, true
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case "wed", "wednesday", "3":
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return time.Wednesday, true
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case "thu", "thursday", "4":
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return time.Thursday, true
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case "fri", "friday", "5":
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return time.Friday, true
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case "sat", "saturday", "6":
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return time.Saturday, true
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default:
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return time.Sunday, false
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}
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}
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func DayKey(day time.Weekday) string {
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switch day {
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case time.Sunday:
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return "sun"
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case time.Monday:
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return "mon"
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case time.Tuesday:
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return "tue"
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case time.Wednesday:
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return "wed"
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case time.Thursday:
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return "thu"
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case time.Friday:
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return "fri"
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case time.Saturday:
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return "sat"
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default:
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return ""
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}
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}
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func ParseClockDuration(value string) (time.Duration, error) {
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trimmed := strings.TrimSpace(value)
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if trimmed == "" {
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return 0, fmt.Errorf("time value is required")
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}
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parsed, err := time.Parse("15:04:05", trimmed)
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if err != nil {
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parsed, err = time.Parse("15:04", trimmed)
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}
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if err != nil {
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return 0, fmt.Errorf("parse time %q: %w", trimmed, err)
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}
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return time.Duration(parsed.Hour())*time.Hour +
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time.Duration(parsed.Minute())*time.Minute +
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time.Duration(parsed.Second())*time.Second, nil
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}
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func FormatClockDuration(value time.Duration) string {
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if value < 0 {
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value = 0
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}
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value = value.Truncate(time.Second)
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hour := int(value / time.Hour)
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value -= time.Duration(hour) * time.Hour
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minute := int(value / time.Minute)
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value -= time.Duration(minute) * time.Minute
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second := int(value / time.Second)
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return fmt.Sprintf("%02d:%02d:%02d", hour, minute, second)
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}
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func ComputeNextRandomRun(policy RandomPolicy, startAt, endAt *time.Time, now time.Time) (*time.Time, error) {
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return computeNextRandomRun(policy, startAt, endAt, now, maxRandomRunSearchDays)
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}
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func computeNextRandomRun(policy RandomPolicy, startAt, endAt *time.Time, now time.Time, maxSearchDays int) (*time.Time, error) {
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days := normalizePolicyDays(policy.Days)
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if len(days) == 0 {
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return nil, fmt.Errorf("schedule days are required")
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}
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if strings.TrimSpace(policy.TimeMode) == "" {
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policy.TimeMode = TimeModeRandomWindow
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}
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if policy.TimeMode != TimeModeRandomWindow {
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return nil, fmt.Errorf("unsupported random policy time mode: %s", policy.TimeMode)
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}
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if policy.WindowEnd <= policy.WindowStart {
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return nil, fmt.Errorf("random window end must be after start")
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}
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notBefore := now.In(time.Local)
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if startAt != nil {
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start := startAt.In(time.Local)
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if start.After(notBefore) {
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notBefore = start
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}
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}
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allowed := make(map[time.Weekday]struct{}, len(days))
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for _, day := range days {
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allowed[day] = struct{}{}
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}
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baseDate := time.Date(notBefore.Year(), notBefore.Month(), notBefore.Day(), 0, 0, 0, 0, notBefore.Location())
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for offset := 0; offset <= maxSearchDays; offset++ {
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dayStart := baseDate.AddDate(0, 0, offset)
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if _, ok := allowed[dayStart.Weekday()]; !ok {
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continue
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}
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runAt := dayStart.Add(policy.WindowStart + stableWindowOffset(policy.Seed, dayStart, policy.WindowEnd-policy.WindowStart))
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if runAt.Before(notBefore) || runAt.Equal(notBefore) {
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continue
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}
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if endAt != nil && runAt.After(endAt.In(time.Local)) {
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return nil, nil
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}
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return &runAt, nil
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}
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return nil, nil
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}
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func normalizePolicyDays(days []time.Weekday) []time.Weekday {
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seen := make(map[time.Weekday]struct{}, len(days))
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result := make([]time.Weekday, 0, len(days))
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for _, day := range days {
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if day < time.Sunday || day > time.Saturday {
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continue
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}
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if _, ok := seen[day]; ok {
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continue
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}
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seen[day] = struct{}{}
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result = append(result, day)
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}
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return result
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}
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func stableWindowOffset(seed int64, day time.Time, width time.Duration) time.Duration {
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widthSeconds := int64(width / time.Second)
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if widthSeconds <= 0 {
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return 0
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}
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var buf [16]byte
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binary.BigEndian.PutUint64(buf[:8], uint64(seed))
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binary.BigEndian.PutUint64(buf[8:], uint64(day.Year()*10000+int(day.Month())*100+day.Day()))
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sum := sha256.Sum256(buf[:])
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value := binary.BigEndian.Uint64(sum[:8])
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return time.Duration(int64(value%uint64(widthSeconds))) * time.Second
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}
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