11bd4e4d4e
Add a lazy Redis client constructor and an in-memory fallback for the refresh-session store, plus tenant-api and ops-api bootstrap that warns and continues with the lazy client instead of failing. Refresh and blacklist operations now silently fall back to the in-memory store while Redis is down so existing sessions stay valid until it recovers. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
220 lines
4.6 KiB
Go
220 lines
4.6 KiB
Go
package auth
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"time"
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"github.com/redis/go-redis/v9"
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)
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var (
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ErrRefreshSessionNotFound = errors.New("refresh session not found")
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ErrRefreshTokenMismatch = errors.New("refresh token mismatch")
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)
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var rotateRefreshScript = redis.NewScript(`
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local current = redis.call("GET", KEYS[1])
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if not current then
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return 0
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end
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if current ~= ARGV[1] then
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return -1
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end
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redis.call("DEL", KEYS[1])
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redis.call("PSETEX", KEYS[2], ARGV[3], ARGV[2])
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return 1
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`)
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type SessionStore struct {
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rdb *redis.Client
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fallback *memorySessionStore
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}
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func NewSessionStore(rdb *redis.Client) *SessionStore {
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return &SessionStore{
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rdb: rdb,
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fallback: newMemorySessionStore(),
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}
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}
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func (s *SessionStore) SaveRefresh(ctx context.Context, jti string, tokenHash string, ttl time.Duration) error {
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key := fmt.Sprintf("refresh:%s", jti)
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s.fallback.set(key, tokenHash, ttl)
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if s.rdb == nil {
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return nil
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}
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if err := s.rdb.Set(ctx, key, tokenHash, ttl).Err(); err != nil {
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return nil
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}
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return nil
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}
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func (s *SessionStore) GetRefresh(ctx context.Context, jti string) (string, error) {
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key := fmt.Sprintf("refresh:%s", jti)
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if s.rdb != nil {
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value, err := s.rdb.Get(ctx, key).Result()
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if err == nil {
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return value, nil
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}
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}
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return s.fallback.get(key)
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}
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func (s *SessionStore) DeleteRefresh(ctx context.Context, jti string) error {
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key := fmt.Sprintf("refresh:%s", jti)
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s.fallback.delete(key)
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if s.rdb == nil {
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return nil
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}
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if err := s.rdb.Del(ctx, key).Err(); err != nil {
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return nil
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}
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return nil
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}
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func (s *SessionStore) RotateRefresh(ctx context.Context, oldJTI, oldHash, newJTI, newHash string, ttl time.Duration) error {
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oldKey := fmt.Sprintf("refresh:%s", oldJTI)
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newKey := fmt.Sprintf("refresh:%s", newJTI)
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if s.rdb == nil {
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return s.fallback.rotate(oldKey, oldHash, newKey, newHash, ttl)
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}
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result, err := rotateRefreshScript.Run(
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ctx,
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s.rdb,
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[]string{oldKey, newKey},
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oldHash,
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newHash,
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ttl.Milliseconds(),
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).Int()
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if err != nil {
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return s.fallback.rotate(oldKey, oldHash, newKey, newHash, ttl)
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}
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switch result {
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case 1:
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_ = s.fallback.rotate(oldKey, oldHash, newKey, newHash, ttl)
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return nil
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case 0:
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if err := s.fallback.rotate(oldKey, oldHash, newKey, newHash, ttl); err == nil {
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return nil
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}
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return ErrRefreshSessionNotFound
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case -1:
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return ErrRefreshTokenMismatch
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default:
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return fmt.Errorf("unexpected rotate refresh result: %d", result)
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}
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}
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func (s *SessionStore) Blacklist(ctx context.Context, accessJTI string, ttl time.Duration) error {
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key := fmt.Sprintf("blacklist:%s", accessJTI)
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s.fallback.set(key, "1", ttl)
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if s.rdb == nil {
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return nil
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}
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if err := s.rdb.Set(ctx, key, "1", ttl).Err(); err != nil {
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return nil
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}
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return nil
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}
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func (s *SessionStore) IsBlacklisted(ctx context.Context, accessJTI string) (bool, error) {
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key := fmt.Sprintf("blacklist:%s", accessJTI)
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if _, err := s.fallback.get(key); err == nil {
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return true, nil
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}
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if s.rdb == nil {
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return false, nil
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}
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n, err := s.rdb.Exists(ctx, key).Result()
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if err != nil {
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return false, nil
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}
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return n > 0, nil
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}
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type memorySessionStore struct {
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mu sync.Mutex
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items map[string]memorySessionItem
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}
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type memorySessionItem struct {
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value string
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expiresAt time.Time
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}
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func newMemorySessionStore() *memorySessionStore {
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return &memorySessionStore{items: make(map[string]memorySessionItem)}
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}
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func (s *memorySessionStore) set(key, value string, ttl time.Duration) {
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if s == nil || ttl <= 0 {
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return
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}
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s.mu.Lock()
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defer s.mu.Unlock()
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s.items[key] = memorySessionItem{
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value: value,
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expiresAt: time.Now().Add(ttl),
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}
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}
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func (s *memorySessionStore) get(key string) (string, error) {
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if s == nil {
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return "", redis.Nil
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}
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s.mu.Lock()
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defer s.mu.Unlock()
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item, ok := s.items[key]
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if !ok {
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return "", redis.Nil
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}
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if !item.expiresAt.After(time.Now()) {
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delete(s.items, key)
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return "", redis.Nil
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}
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return item.value, nil
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}
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func (s *memorySessionStore) delete(key string) {
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if s == nil {
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return
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}
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s.mu.Lock()
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defer s.mu.Unlock()
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delete(s.items, key)
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}
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func (s *memorySessionStore) rotate(oldKey, oldHash, newKey, newHash string, ttl time.Duration) error {
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if s == nil {
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return ErrRefreshSessionNotFound
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}
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s.mu.Lock()
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defer s.mu.Unlock()
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item, ok := s.items[oldKey]
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if !ok {
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return ErrRefreshSessionNotFound
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}
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if !item.expiresAt.After(time.Now()) {
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delete(s.items, oldKey)
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return ErrRefreshSessionNotFound
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}
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if item.value != oldHash {
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return ErrRefreshTokenMismatch
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}
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delete(s.items, oldKey)
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if ttl > 0 {
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s.items[newKey] = memorySessionItem{
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value: newHash,
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expiresAt: time.Now().Add(ttl),
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}
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}
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return nil
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}
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