Files
moteva/server/internal/application/image_asset_encoding.go
T

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package application
import (
"bytes"
"image"
"strings"
webp "github.com/deepteams/webp"
)
const generatedWebPQuality float32 = 90
func encodeRasterAssetAsWebP(data []byte, contentType string) ([]byte, string, error) {
if !shouldEncodeAssetAsWebP(contentType) {
return data, contentType, nil
}
source, _, err := image.Decode(bytes.NewReader(data))
if err != nil {
return nil, "", err
}
var output bytes.Buffer
if err := webp.Encode(&output, source, &webp.EncoderOptions{
Quality: generatedWebPQuality,
Method: 4,
AlphaQuality: 100,
UseSharpYUV: true,
Exact: true,
}); err != nil {
return nil, "", err
}
return output.Bytes(), "image/webp", nil
}
func shouldEncodeAssetAsWebP(contentType string) bool {
switch strings.ToLower(strings.TrimSpace(contentType)) {
case "image/png", "image/jpeg", "image/jpg":
return true
default:
return false
}
}