feat(canvas): import DWG/DXF CAD drawings as canvas assets
Accept DWG and DXF files (up to 24 MB) through the canvas asset picker and drag-and-drop. Conversion runs locally in a browser worker via acad-ts, uploads a sanitized derived SVG, and leaves the source file untouched. DXF covers ASCII and binary drawings; DWG covers AutoCAD R14 through 2018. Rename the image-only upload input/handler to a generic canvas asset flow, add vector-image node detection, tag imported SVGs as vector-image nodes, localize CAD import status/error messages, and switch the Next build to the webpack compiler so the worker bundles correctly. Add a node --test suite covering CAD conversion and vector image helpers. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -432,7 +432,15 @@
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"canvasCursor": "Canvas status",
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"imageNode": "Image node",
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"uploadImageNode": "Upload image node",
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"uploadCanvasAsset": "Upload image or CAD file",
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"imageUploadSuccess": "Image uploaded",
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"cadImportConverting": "Converting CAD drawing",
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"cadImportSuccess": "Imported {count} CAD drawing(s)",
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"cadImportTooLarge": "CAD files must be 24 MB or smaller.",
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"cadImportTimeout": "CAD conversion timed out. Simplify the drawing and try again.",
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"cadImportEmpty": "The CAD drawing has no visible model-space content.",
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"cadImportUnsupported": "This browser cannot convert the selected CAD file.",
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"cadImportFailed": "CAD conversion failed. Check that the file is complete and uses a supported version.",
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"uploadingImage": "Uploading",
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"extractingText": "Extract text",
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"textNode": "Text node",
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