feat(server): persist renderContent texture and cover it in asset lifecycle
Add an optional renderContent field to canvas nodes across the go-zero API type, domain node, SQLC models/queries, PostgreSQL schema, and mappers so a lightweight transparent-WebP display texture persists alongside the original content. Prefer renderContent for project thumbnails and main-canvas previews, and treat both content and renderContent as protected/deletable asset URLs during canvas asset cleanup. Extend round-trip coverage. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -5344,7 +5344,10 @@ func mainCanvasPreviewImage(nodes []design.Node) string {
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if node.Status == "generating" || node.Status == "error" || node.LayerRole == "pen-stroke" {
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continue
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}
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content := strings.TrimSpace(node.Content)
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content := strings.TrimSpace(node.RenderContent)
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if content == "" {
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content = strings.TrimSpace(node.Content)
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}
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if content == "" || strings.HasPrefix(content, "data:image/") || !isGeneratedImageContent(content) {
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continue
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}
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