feat(server): persist renderContent texture and cover it in asset lifecycle

Add an optional renderContent field to canvas nodes across the go-zero API
type, domain node, SQLC models/queries, PostgreSQL schema, and mappers so a
lightweight transparent-WebP display texture persists alongside the original
content. Prefer renderContent for project thumbnails and main-canvas
previews, and treat both content and renderContent as protected/deletable
asset URLs during canvas asset cleanup. Extend round-trip coverage.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-16 20:45:56 +08:00
parent e7a0cc0b86
commit ee2c52bbc6
17 changed files with 75 additions and 46 deletions
@@ -199,6 +199,7 @@ func (r *ProjectRepository) Save(ctx context.Context, project design.Project) er
Width: node.Width,
Height: node.Height,
Content: node.Content,
RenderContent: node.RenderContent,
Tone: node.Tone,
Status: node.Status,
SortOrder: int32(index),
@@ -518,6 +519,7 @@ func mapNodes(rows []sqlcdb.CanvasNode) []design.Node {
Width: row.Width,
Height: row.Height,
Content: row.Content,
RenderContent: row.RenderContent,
Tone: row.Tone,
Status: row.Status,
ParentID: row.ParentID,