Introduce a leafer-ui canvas layer that mirrors rendered nodes and drives
viewport, node-drag, and alignment-guide updates imperatively, committing
React state on idle via startTransition to keep pan/zoom/drag at 60fps. Wire
the imperative viewport through wheel zoom, zoom-to, fit-view, and panning.
Add a dedicated crop tool: click a node to auto-detect a color-boundary crop
region or drag to preselect one, previewed with an on-canvas draft overlay
before entering the crop editor. Route uploads through renderContent so the
transparent WebP texture feeds the fast display path. Add node --test
coverage for the leafer renderer and color-boundary detection.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rasterize imported SVG/CAD sources to a transparent WebP render texture and
carry it as an optional renderContent alongside the original content through
the domain node, snapshot normalization, and reference images. Add
canvasNodeRenderContent and prefer it for artboard, layer, generated-file,
and project thumbnail previews while keeping content as the crop/download/
model-reference source. Generalize the SVG rasterizer with a render purpose
and add upload/reference coverage.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Extend CAD conversion to emit bounded semantic metadata (units, layers,
blocks, entity types, labels, crop-indexed bounds) alongside the derived
SVG, tag imported drawings as cad-vector nodes, and carry semanticContext
through canvas nodes, snapshot normalization, and reference images. Agent
Chat forwards this metadata as hidden cad-context reference parts.
Add non-destructive vector cropping: cropping a vector/CAD node keeps the
source SVG and spawns a transparent WebP sibling with crop-scoped semantic
context, wired through the vectorized image toolbar and the workspace crop
tool. Include node --test coverage for CAD semantics and vector crop.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Move canvas wheel zoom off the React onWheel prop into a manually attached
non-passive listener so preventDefault reliably suppresses page scroll, and
read the viewport from the ref to keep the handler referentially stable.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Accept DWG and DXF files (up to 24 MB) through the canvas asset picker and
drag-and-drop. Conversion runs locally in a browser worker via acad-ts,
uploads a sanitized derived SVG, and leaves the source file untouched. DXF
covers ASCII and binary drawings; DWG covers AutoCAD R14 through 2018.
Rename the image-only upload input/handler to a generic canvas asset flow,
add vector-image node detection, tag imported SVGs as vector-image nodes,
localize CAD import status/error messages, and switch the Next build to the
webpack compiler so the worker bundles correctly. Add a node --test suite
covering CAD conversion and vector image helpers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add modelImageReferences to preprocess agent contents, uploading local
image references and surfacing their names in the prompt so the model can
cite them. Wire the preparer into the canvas agent submission path, pass
imageName through the floating composer references, and relax the prompt
directive parser to accept names containing arbitrary characters.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>