Files
moteva/server/internal/logic/project_events_logic_test.go
root d13a4c9a48 fix(agent): let stopped threads start a new task and scope thread state to the latest task
Replace the stored cancel func with a handle so a stale deferred cleanup
can't delete a newer task's cancellation, and clear a thread's cancelled
flag when it submits fresh work instead of refusing to restart. Thread
progress/finished state now derives from the latest user task in the
thread rather than the whole history. Adds coverage for continuing a
stopped thread and for sanitized generation-failure messages.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 12:06:50 +08:00

140 lines
6.0 KiB
Go

package logic
import (
"context"
"testing"
"time"
"img_infinite_canvas/internal/application"
"img_infinite_canvas/internal/domain/design"
"img_infinite_canvas/internal/infrastructure/memory"
"img_infinite_canvas/internal/svc"
"img_infinite_canvas/internal/types"
)
func TestProjectEventsFiltersMessagesByThreadID(t *testing.T) {
ctx := context.Background()
repo := memory.NewProjectRepository()
project := design.Project{
ID: "project-events",
Title: "Events",
Status: design.StatusReady,
UpdatedAt: time.Now(),
Messages: []design.Message{
{ID: "a", Role: "tool", Type: "tool", Title: "A", Content: "thread-a", ThreadID: "thread-a", CreatedAt: time.Now()},
{ID: "b", Role: "tool", Type: "tool", Title: "B", Content: "thread-b", ThreadID: "thread-b", CreatedAt: time.Now()},
},
}
if err := repo.Save(ctx, project); err != nil {
t.Fatal(err)
}
logic := NewProjectEventsLogic(ctx, &svc.ServiceContext{
DesignService: application.NewDesignService(repo, nil, nil, nil, nil),
})
var thinking []types.AgentMessage
err := logic.Stream(&types.ProjectIdRequest{Id: project.ID}, "thread-b", func(event string, payload any) error {
if event == "thinking" {
thinking = append(thinking, payload.(types.AgentMessage))
}
return nil
})
if err != nil {
t.Fatal(err)
}
if len(thinking) != 1 || thinking[0].Id != "b" {
t.Fatalf("expected only thread-b message, got %#v", thinking)
}
}
func TestMessageEventStateThrottlesStreamingMessages(t *testing.T) {
now := time.Now()
state := newMessageEventState()
message := design.Message{ID: "streaming", Role: "assistant", Type: "assistant", Content: "a", Status: "running", CreatedAt: now}
if !state.shouldEmit(message, now) {
t.Fatal("expected first streaming message to emit")
}
message.Content = "ab"
if state.shouldEmit(message, now.Add(100*time.Millisecond)) {
t.Fatal("expected rapid streaming update to be throttled")
}
message.Content = "abc"
if !state.shouldEmit(message, now.Add(streamingThinkingThrottle+time.Millisecond)) {
t.Fatal("expected streaming update after throttle window to emit")
}
message.Content = "abcd"
message.Status = "success"
if !state.shouldEmit(message, now.Add(streamingThinkingThrottle+2*time.Millisecond)) {
t.Fatal("expected final message status to emit immediately")
}
}
func TestProjectThreadStateFinishesMockupToolThread(t *testing.T) {
started, finished, failed := projectThreadState([]design.Message{
{ID: "m1", Role: "tool", Type: "tool", Name: "mockup_model", ToolHint: "mockup_model", ThreadID: "thread-mockup", Status: "running"},
{ID: "m2", Role: "tool", Type: "tool", Name: "mockup_model", ToolHint: "mockup_model", ThreadID: "thread-mockup", Status: "success"},
}, "thread-mockup")
if !started || !finished || failed {
t.Fatalf("expected completed mockup tool thread, got started=%v finished=%v failed=%v", started, finished, failed)
}
}
func TestProjectThreadStateWaitsForRunningGenerationTool(t *testing.T) {
started, finished, failed := projectThreadState([]design.Message{
{ID: "tool", Role: "tool", Type: "tool", Title: "GPT Image 2", ThreadID: "thread-image", Status: "running"},
{ID: "assistant", Role: "assistant", Type: "assistant", Title: "猫主题视觉图", Content: "已生成。", ThreadID: "thread-image", Status: "success"},
}, "thread-image")
if !started || finished || failed {
t.Fatalf("expected running generation tool to keep thread open, got started=%v finished=%v failed=%v", started, finished, failed)
}
}
func TestProjectThreadStateFinishesAfterGenerationToolSucceeds(t *testing.T) {
started, finished, failed := projectThreadState([]design.Message{
{ID: "tool-running", Role: "tool", Type: "tool", Title: "GPT Image 2", ThreadID: "thread-image", Status: "running"},
{ID: "tool-success", Role: "tool", Type: "tool", Title: "GPT Image 2", ThreadID: "thread-image", Status: "success"},
{ID: "assistant", Role: "assistant", Type: "assistant", Title: "猫主题视觉图", Content: "已生成。", ThreadID: "thread-image", Status: "success"},
}, "thread-image")
if !started || !finished || failed {
t.Fatalf("expected completed generation thread, got started=%v finished=%v failed=%v", started, finished, failed)
}
}
func TestProjectThreadStateKeepsNewTaskOpenAfterStoppedTask(t *testing.T) {
started, finished, failed := projectThreadState([]design.Message{
{ID: "old-user", Role: "user", Type: "user", Content: "生成三张图", ThreadID: "thread-agent", CreatedAt: time.Now().Add(-3 * time.Second)},
{ID: "old-stop", Role: "assistant", Type: "assistant", Content: "已停止", ThreadID: "thread-agent", Status: "cancelled", CreatedAt: time.Now().Add(-2 * time.Second)},
{ID: "new-user", Role: "user", Type: "user", Content: "继续生成一张", ThreadID: "thread-agent", CreatedAt: time.Now().Add(-time.Second)},
{ID: "planner", Role: "assistant", Type: "assistant", Name: "agent_planner", ThreadID: "thread-agent", Status: "success", CreatedAt: time.Now()},
}, "thread-agent")
if !started || finished || failed {
t.Fatalf("expected new task to keep stopped thread open, got started=%v finished=%v failed=%v", started, finished, failed)
}
}
func TestProjectEventFingerprintIgnoresMessageOnlyChanges(t *testing.T) {
now := time.Now()
project := design.Project{
ID: "project-events-fingerprint",
Title: "Events",
Status: design.StatusExploring,
UpdatedAt: now,
Messages: []design.Message{
{ID: "m", Role: "assistant", Type: "assistant", Content: "a", Status: "running", CreatedAt: now},
},
}
before := projectEventFingerprint(project)
project.UpdatedAt = now.Add(time.Second)
project.Version = "next"
project.SnapshotID = "snapshot"
project.Messages[0].Content = "streamed content"
after := projectEventFingerprint(project)
if before != after {
t.Fatal("expected message-only save to keep project event fingerprint stable")
}
project.Nodes = append(project.Nodes, design.Node{ID: "n", Type: design.NodeTypeImage, Status: "generating"})
if before == projectEventFingerprint(project) {
t.Fatal("expected canvas node changes to update project event fingerprint")
}
}